
Project Infinite Horizons
Working title. Final title not announced.
Project Infinite Horizons is a working-title sci-fi roguelike deckbuilder about a stranded starship crew, card combat, route planning, ship systems, and hard choices on the way home.
Plot the route. Play the cards. Keep the crew alive.
Game Loop
Every jump is a decision.
Pick a route. Face an encounter. Fight with cards. Spend scarce resources. Repair what broke. Upgrade what survived. Then decide if the next jump is worth the risk.

Card Combat
Fight with cards, not cooldown bars.
Weapons, shields, torpedoes, repairs, tactical plans, and captain orders all enter your hand. Some turns are about damage. Some are about survival. Some are about setting up the one move that keeps the ship alive.

Crew
Your crew changes what the ship can do.
Crew roles shape your options in combat and encounters. The right officer in the right station can open a path, save the ship, or change the run.

Ship Systems
The ship carries the run.
Hull damage matters. Shields do not fix themselves. Weapons, torpedoes, energy, systems, and upgrades decide how much risk you can survive.


Why It’s Different
A card game about command under pressure.
The cards are how you act, but the run is what you are trying to preserve. You are responsible for the ship, the crew, the route, and the damage that carries forward.

Player Fit
Who It’s For
For players who like card strategy, roguelike runs, crew management, tactical battles, ship upgrades, and games where the story comes from what happened while playing.
Inspired by old RPG parties, tactical campaigns, dangerous expeditions, starship crews, and runs that go sideways in memorable ways.
Status Report
Project Infinite Horizons — In Development
Project Infinite Horizons is in development and is targeting Steam for Windows PC and macOS.

Inquiries
Press Contact
For press, publishing, platform, creator, collaboration, or business inquiries: